2026-10-10 · Bad UX
Discord has no "remind me later"
The screen: A Discord message you want to come back to.
The gripe: Someone asks me a question in a busy server. I can't answer now. There is no way to mark the message so it comes back to me. My workaround: copy the link, email it to myself, snooze the email.
The ruling: Bad UX. Email solved this with snooze a decade ago, Slack has a reminder on every message, and the workaround is three apps long. Being old would mean I can't find the feature. This is the feature not existing.
Credit: Jason · Original post, October 2024
2026-10-03 · You're just old
Email now equals "Other"
The screen: A new app's install survey: how did you hear about us?
The gripe: I try apps from the email newsletters I'm on. I'm being helpful and answering their attribution questionnaire. Email is not an option. The choices are social networks, an ad, a friend, and Other.
The ruling: I'm just old. For my employees under thirty, and my kids, email is where receipts go to die. The app knows its audience and I am not it. The one note: if you let people pick Other, give them a text field, or you've just learned nothing.
Credit: Jason · Original post, November 2024
2026-09-26 · Bad UX
Where is the "Book a Haircut" button?
The screen: A barbershop's website, on a phone, on a Saturday morning.
The gripe: I'm trying to book my son and me for a haircut this weekend. There is a hero image, a story about the founder, an Instagram feed, and a map. There is money in my hand. There is no button.
The ruling: Bad UX, and part of my occasional "why do you hate money?" series. The site has one job and buried it. Age doesn't enter into it. My teenage son couldn't find it either.
Credit: Jason · Original post, November 2025
2026-09-19 · Both
The context-sensitive button that does nothing
The screen: A context-sensitive action prompt in a modern console game, recorded while replaying a game I worked on.
The gripe: The prompt appears sometimes, but not every time the action is available. When I press the button outside the right spot, nothing happens and nothing tells me why. After a while I stop pressing it at all.
The ruling: Both. Old: I was playing in ultra-wide and missed the prompt because I was focused on the task, which is exactly when even the best prompt fails. Bad UX: a button that does nothing and says nothing trains the player to ignore it. Silence is a lesson too. Make it the lesson you meant.
Credit: Jason · Original post and clip, November 2022